Friday, 20 June 2025

 Karameikos



How did these maps come to be
In 1994 I received a copy of the B10 box with the canon 3 mil hex map. I desired to expand this map and in 1995 I created these. I finally released these old hand-drawn maps in 2017


Map of Southwest Karameikos Blight Swamp, 1 mile per hex based on Night's Dark Terror and GAZ1 and legend from The Piazza posted 15 February 2017.

Map of West Karameikos, 1 mile per hex based on Night's Dark Terror and GAZ1 and legend from The Piazza posted 15 February 2017.

Map of Northwest Karameikos, 1 mile per hex based on Night's Dark Terror and GAZ1 and legend from The Piazza posted 15 February 2017.

Map of Mid Southwest Karameikos, 1 mile per hex based on Night's Dark Terror and GAZ1 and legend from The Piazza posted 15 February 2017.

Map of Mid South Karameikos, 1 mile per hex based on Night's Dark Terror and GAZ1 and legend from The Piazza posted 15 February 2017.

Map of Southeast Karameikos, 1 mile per hex based on Night's Dark Terror and GAZ1 and legend from The Piazza posted 15 February 2017.
These Handrawn maps were together with the X1 and other canon maps the base for something larger

I started this digital first finalized map (after a serious failed experiment in 2018-2019) in 08 april 2019 

By merging the B10, X1, Gaz1,maps together as well as pandius.com/32karamp.html   pandius.com/nekaram.html   by Agathokles (Giampaolo Acosta), pandius.com/kara1020.html   by Sturm (Francesco Deferari) 

Http://www.pandius.com/Threshold_21_Marilenev_Estate_Map.png of  Threshold 21 page 192 by Allen palmer based on work by Sean Meaney and Sturm Conflicting areas seemed minor...in the beginning. Greatest conflict thus far was the Volaga River and other rivers between he various canon sources. I lessened the ridiculous wide Volaga river. Normal flowing rivers more not than rarely have a width of 3 to 4 miles, so I reduced it to the width as X1/B10 gave, about 0.5 to 1.1 mile. It is sometimes difficult to really feel distances and sizes when doing maps. Me being Dutch and used to wide rivers can mimic this to normal sizes , and place these on the map.  
I  scaled down to size Specularum (a very detailed measuring and calculation made Specularum just a bit more than 1 hex) Battled the contradictions of the various sources on the Volaga river; The river width, direction, pattern and even joining is varried on literally ALL the sources...none is equal to the other. As the oldest and most detailed sources...I decided to continue to follow the X1/B10 on this.

Using the Fanon History maps by Sturm, Simone, Agathokles

Description

This (and feeling very insecure about this) is the final version of the 1 mile hex map of the Coastal Region of Karameikos.
To have best view you best have to download this map.

The Legend to this (and all my maps) is here; www.deviantart.com/6inchnails/…

See the discussion on the development of the map here; www.thepiazza.org.uk/b…

and here; www.deviantart.com/6inchnails/…

As to the last alteration; I could resolve the following and updated the Karameikos Coast map (hopefully the final version)
And now I started working on the others map canon issues for the Karameikos Central and -North maps

Ok Thanx for the Help, Sturm, Baron, Aoz, Chimpman, Shawn, Havard, Irondrake, Giulio Caroletti, Greenbrier, BokayGlenn, LoZompatore, Chtulhudrew, WingsofCoot, Philosopher-X, Bjorn WR, Allan and all others, for the detail informative help as well as the emotional support.
Without You I could not have done this.


After more than 2 years of work, Karameikos slowly reaches the end of my mapping work

I began workin on this trilogy map of Karameikos 08 april 2019 and now 1044 days later, it seems today 15-Januari 2022 I have almost fully finished this map.

14-04-2020
A Dark Day I discovered the map I thus far had worked several months was flawed. It did had too many scaling, shifting, overlapping, and other forms of mistakes due all the variant canon as well as fanon sources, and some measurement mistakes I made. I decided to remove all and start over completely. 
Without too many reveals, I worked on the maps almost daily. 

And this was the first to become released. Began Published:

Karameikos South

Which can be found here; 

https://pandius.com/karameikos_coast_by_6inchnails_de9f4zu.png

Karameikos Central

Which can be found here; 

https://pandius.com/central_karameikos_by_6inchnails_deqy2xt.png


Karameikos North

Which can be found here;

https://pandius.com/karameikos_north_alfheim_darokin_by_6inchnails_dey3ojt.png


And Now here the Three maps Merged to one thanx to help 

Which you can find here;

https://pandius.com/karameikos_alfheim_darokin_by_6inchnail___3_strips_in_one.png



Map Details

Marilenev
Family Castle Placed as a ruin Symbol
Local Mansion/Manor Ruins  in Estate of Marilenev  and Torenescu are still unnamed but numbered now M1 to M6, T1 to T5, I have dated these all as Family related Mansions destroyed in the war of 970AC

Fort Doom
Added escarpment of the Duum Tor Hill according the varied canon/fanon merged

Coastal Islands
Named the ones unnamed and of significant size, also added minor route marks, and a few afe achoring points I had forgotten

Missing Labels
Some Manors were unnamed, while clearly belonging to nearby settlements, so did this too
Some Inn/Caravanseray ruins were unnamed, added these too

Missing Settlement ruins from the Threshold 12 Taymora maps
Added Tarszis and Lorellin according these maps as ruins

21-08-2021 Overlapping issues
(aaargh...I always battle these, and still they pop up grrr... mostly altitudes, or terrain issues. Working on 3 maps at the same time tends to enabling such flaws. grrr)
So checked the whole overlapping region between Karameikos Coast and Karameikos Central, found several and readjusted (and the copied/paste the whole section to the Karameikos Central map), so the overlapping issues are now in the Karameikos Coast map fully resolved.
(now to do the same with the the Karameikos North, Karameikos Central, Thyatis/Zargash Region and Ylaruam west maps overlapping areas....grrommmm)
15-09-2021 Added some forgotten mini labels(dragons, locations)



The growth is depending on the ground variations (Vorloi gravel sediments, Dmitrov higher rocks), placed all settlements from Sturms map accordingly. I used  a new Coastal Evergreen symbol, yet these are not pines or fir, but: maquis shrubland with densely growing plants and shrubs that always have leaves on. This flora is typical of the dry sea climate, especially along the coast. The most common Karameikan coastal plants are olives (Olea europaea), agrumes (Citrus species), maritime pines (Pinus pinaster), cork oaks (Quercus suber), holm oak, carrubo (Ceratonia siliqua), myrtles (Myrtus communis), strawberry tree (Arbutus unedo), sage, junipers (Juniperus communistree heath and bay laurel (Laurus nobilis).(Mediterranean South), and Deciduous oaks, beeches, chestnuts) more inland where a humid climate exists. The most common inland plants are Castanea sativaFagus sylvatica, the relicts Pinus mugo and Pinus nigra , Sorbus chamaemespilusArctostaphylos uva-ursi, and Vaccinium vitis-idaea. There are also a high number of endemic species increasing at higher elevations. Mountainous species include Gentiana nivalisAndrosace alpinaPolygala chamaebuxusSaxifraga oppositifolia and Carlina acaulis.

Other Evergreens (larches, pines, firs):The most common plants present in this phytoclimatic area are Picea abiesAbies albaLarix deciduaPinus sylvestrisPinus nigraPinus cembra and Pinus mugo. The  mixed forests that include mixed deciduous oak/hornbeam forests (Quercus roburQuercus cerrisCarpinus betulusUlmus minorFraxinus ornus) and Riparian forest, as well as in the wetter regions or along rivers (Fraxinus oxycarpaSalix albaAlnus glutinosaUlmus minorPopulus albaPopulus nigraQuercus robur).

Karameikos also has grasslandspasturesdeserts. In the mountains, gradually, the forest turns in mountain pastures, scattered in various shrubs (e.g. pinus mugorhododendronsjunipers) and dotted with small colorful flowers. Higher up are the mountain grasslands and even areas similar to a desert because they have no or almost no vegetation (rocks, glaciers).
(thanx to Wikipedia for the easy links)


There is only one still formidable task to complete; Writing down all the canon and fanon descriptions I used in the Karameikos Atlas (a name I found most suitable). This will soon be presented here as a link, and I certainly need help there to make it an easy reference guide



Did I stop here....well....no

I made many more maps. , and more I still work upon, others are planned


Some of detailed Karameikan Areas, others of other countries of Mystara

All can be found here; https://www.deviantart.com/6inchnails/gallery